Medium Risk
Some ambiguity present. Human review recommended before large positions.
Moderate rule clarity (72/100). The market is generally well-structured with solid time clarity and resolution source. Note: Resolution source relies on vague terms such as "credible reporting" or "substantial evidence". Ambiguity is limited but traders should review the full resolution criteria before trading.
Six weighted criteria
Time Clarity
How clearly the resolution deadline and time parameters are defined.
Resolution timeline is explicitly defined with a specific date and time reference.
20/20
Resolution Source
Whether an authoritative, verifiable data source is named.
Resolution source is referenced; an official body or named data provider is cited.
14/20
Outcome Definition
How precisely the YES/NO resolution conditions are specified.
Outcome is clear and binary; resolution conditions are described in the text.
14/20
Evidence Standard
Whether acceptable and excluded evidence types are documented.
Evidence standards are implied by context but not formally defined.
5/15
Edge Case Handling
Coverage of delays, revisions, cancellations, and disputed data.
Edge cases such as delays, revisions, and cancellations are explicitly addressed.
12/15
Post-Trade Risk
Risk of retroactive re-interpretation after the market closes.
Post-trade risk is low; resolution depends on publicly verifiable events.
7/10
How this market settles
Resolution status available
Gamma exposes a resolution status for this market (shown below).
Volume
$274K
24h Change
-72.5pp
Liquidity
$0
24h Volume
—
End Date
April 22, 2026 at 12:00 AM UTC
Resolution Source
https://gol.gg/esports/home
Description
This market refers to the LoL Upper bracket semifinal 1 match between LYON and FlyQuest in the Esports World Cup North America Qualifier Playoffs, initially scheduled for April 21 at 2:00PM ET. This market will resolve to "LYON" if LYON win the match against FlyQuest. This market will resolve to "FlyQuest" if FlyQuest win the match against LYON. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Same category or risk level
Outcomes
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